Вам Выше же написали: Все данные после установки игры и патча прописываются в реестр. Моя игра не обновляется автоматически. Подойдет любой лицензионный дистрибутив героев 6. Проблемы с Might & Magic Heroes VI: Shades of Darkness.
It disappears now at a new right click press.
There is not a “Lock Dynasty weapon” button in MP lobby. The Frost Miya does not increase population by 2 as described, but by 1. Low resolution picture for Azkaal in the Bestiary. Combat hotkeys are not functional when the user is attacked on passive turn. The level bar of a Dynasty Weapon shows a constant value. Special Offers (such as 10 crystals for 10 ore, or get 3000 gold for 10 woods etc. From the Advanced Market changed on Save/Load. Wrong tooltip for the "Fire Ball" ability.
Wrong description displayed when opening the fort screen. Incorrect description of movement points for a unit affected by "Slow" spell.
Incorrect description in the "Raging Kennels" structure tooltip regarding the creature growth. Incorrect description in the "War Pavilion" structure tooltip regarding the creature growth.
Герои Меча и Магии 6 Might Magic: Heroes 6 v 121
Incorrect description in the "Harpy Colony" structure tooltip regarding the creature growth. Incorrect description in the "Hall of Agony" structure tooltip regarding the creature growth. Incorrect description in the "Pen of Chaos" structure tooltip regarding the creature growth. Incorrect description in the "Haunted Tower" structure tooltip regarding the creature growth.
Игровой сайт PlayTronru создан для того, чтобы упростить жизнь геймерам, которые затрудняются пройти какие-либо игры
The intermissions and cinematics are not audio translated for "Pirates of the Savage Sea" campaign on Spanish, French and German localizations. In “A Princess of Varn” scenario map, primary Quest marker is not displayed on the in game map menu. The might defense bonus received from Stone Skin spell is shown with a minus instead of a plus on friendly creatures.
The town portal spells are present in the spell book even if the town portal and advanced town portal are not built. Curse of the netherworld will heal friendly stacks when the enemy is undead. The seraph has the Blade of Mercy ability instead of the Blade of Epiphany ability.
The celestial has the Blade of Epiphany ability instead of the Blade of Mercy ability. Thunder staff - The +5 air magic bonus points given by the passive ability of the weapon are not received. Staff of tides - The +5 water magic bonus points given by the passive ability of the weapon are not received. Heartrending song - The +5 light magic bonus points given by the passive ability of the weapon are not received. The maps created with the editor do not appear in the multiplayer game lobby.
No autosave is generated for a hotseat session in offline mode. The HUD is not visible for the first player in his first turn playing hotseat. The quick save feature is not functional on hotseat mode. Team options should be grayed out on 2 player maps. The end turn hotkey doesn't work while on water. The same hero is available twice for the user, ingame on the same map.
The perfectionist trait does not work as stated in the description. The game crashes if the user enters a town before a dialogue box is triggered and tries to change anything in the town screen. The final boss, Mother Namtaru, has no animation when she dies. Wrong deployment area for creatures in combat map. The game crashes if the user tries to load a game from the "End Screen". The game crashes when the user confirms the Disconnected from Conflux message. The Load Game shortcut does not have any functionality in-game.
After creating 44 heroes the 'Create New Hero' button is grayed out and no additional heroes can be created. The game crashes when loading the first autosave made on any campaign map. In “The Lost City” map, the user cannot pick the spell scroll after defeating the stack that guards the area. In the 4 th map of the Inferno Campaign, there is Wrong deployment area for creatures in combat map. The "End Turn" button is functional only after it is pressed a second time. Fire Vulnerability” (Fire damages taken +20%) effect is now considered as “Might Vulnerability” (Might damages taken +20%).
Chilled” and “Frozen” effects now add “Might Vulnerability” effect. Circle of Winter ability damage increased to 700/800/900. Assailant ability is now based on Blood reputation. Defender and Arcane Ward abilities are now based on Tears reputation.
Guardian Angel IV healing power decreased to 23% (-5%). Marksman “Piercing Bolt” passive ability is now an Active ability. Praetorian growth rate decreased to 14 (-1).
Обзоры анонсы прохождения игр для всех игровых платформ
Juggernaut Minimum Melee Damage decreased to 17 (-1). Juggernaut Maximum Melee Damage decreased to 20 (-1). Breeder and Mother Breeder “Mana leach” ability decreased to 4% (-1%). Mother Breeder has now “Mobile Shooter” ability. Mother Breeder cost increased to 550 (+55). Mother Breeder morale decreased to 4 (-6). Mother Breeder Luck decreased to 10 (-5). Ravenous Ghoul growth rate increased to 10 (+1). Ghost growth rate increased to 7 (+1). Specter growth rate increased to 10 (+2). Vampire’s “Out of Time” passive ability is now an Active ability with a 2 turns cooldown.
Vampire “Embrace” ability power increased by 5% (20% drain). Vampire Lord “Grasp” ability power increased by 5% (25% drain). Spring Spirits and Mizu-Kamis have now the passive Ability “Water Strike”. First Blood ability movement boost decreased to 1 (-1). Crusher Minimum Melee Damage decreased to 4 (-1). Crusher Maximum Melee Damage decreased to 8 (-1). Crusher growth rate decreased to 9 (-1). Currently only the progress of unlocking the campaign maps gets synchronized. Only progress that has been achieved while playing online will get synchronized.
Campaign progress unlocked in offline mode is not synchronized. Progress that has been achieved while being offline is only available on that specific machine. The progress will only be synchronized if it has been achieved with a default (online) hero. Progress that has been made with heroes whose affinity has been switched (e. From blood to tears) or with custom heroes will not be synchronized.
The progress of heroes (reputation/skill/level) within a campaign will not be saved/synchronized. In the cinematic after defeating the Thunder bird, Crag Hack is shown on foot and not on his horse. The user does not receive the achievement "The seas run red" after defeating all the neutral armies on the first map of the campaign. The "Bracers of the Druid" artifact tooltips are incorrect. The "Flamegold Shield" artifact does not award fire resistance.
The "Pendant of Mastery" does not award a bonus to the racial gauge as stated in its description. The "Shantiri Armor" does not grant magic defense against the Prime magic school even though it is stated to do so. The growth is 11 instead of 12 for the Demented.
Обзоры анонсы прохождения игр для всех игровых платформ
The growth is 8 instead of 9 for the Maniac. The "Toughness I" ability does not increase the maximum health of the hero's units by 5%.
The "Toughness II" ability does not increase the maximum health of the hero's units by 4%. The "Toughness III" ability does not increase the maximum health of the hero's units by 5%. Tree Of Plenty - The player placed on the first slot starts with the Main Hero on the central island.