В то время как через Танарис в Пещеры Времени проникнуть будет невозможно, окажется, что есть второй вход на Драконьих Островах! При установке рекомендуется использовать патч версии 3. Изменения некоторых элементов геймплея.
Disabled expensive "Distance Field Ambient Occlusion" effect by default, even on Epic settings.
ARK patch notes 275
Users can re-enable it manually in the Options if they wish for highest quality graphics, at a performance cost. New Creature: The Otter! Ice Wyvern remodel and they're now uploadable. Official Anti-Duping systems. Rafts can be demolishable across all servers after a period of time. Marked designated servers as Legacy, check the Legacy filter if you cannot find your Official PC Server. Made Preserving Bins able to take all receive all items again (necessary for Jerky making and various mods).
Fixed: as client While using tek leggings, attempting to super sprint and running out of element (or having none) causes camera to be stuck facing forward. Transfer All To and From Inventories, in the root folder level, will now ignore items in subfolders of the inventory you're transfering out of. Fixed: Pressing R1 to cycle snap points while mounted, caused camera to cycle through 1st and 3rd person view. Fixed: When creating a folder, it didn't show it unless you reopen the inventory, or press folder-toggle button. Ragnarok map fixes: - Please note that this update is not backwards compatible, so it is very important that Unofficial Servers update to the latest version: 265.
Fixed "Setting the UI General scale to the lowest makes it so you cannot drag items down into some hotkey bars. Fixed dinos appearing to fall through ceilings on the client. It may take a minute or so for the server to correct the creatures. Fixed buffer overflow error occurring when logging into very dense bases. Fixed certain values being edited that allowed unintended visual changes to be made to the ini files. Review and changes made to graphical presets. Fixed an issue where players would fall through ceilings when logged out on top of them.
Fixed issue where binding "E" to middle mouse button wouldn't function properly. Fixed eggs falling through structures (for real this time). Fixed rex saddle positioning in dye UI screen. Fixed Industrial Cooker and Beer Barrel from accepting fertilizer due to crop plot change. Fixed a visual issue where the Megalosaurus would appear to be sleeping instead of unconscious. Added swing delay to the Electric Prod.
Игра ARK: Survival Evolved
Fixed issue where canvases were not able to be placed on the Refrigerator. Fixed a visual issue where the player in inventory would appear as a silhouette. Improved collision on large hatchframe. Allowed the dye UI to stay open after jumping to paint. Fixed some client-side third person issues. Made third person camera allowed by default on all dedicated servers, use the setting? AllowThirdPersonPlayer=false to disable it on a server. Fixed an issue with clients disconnecting when in large bases.
Fixed a renderer crash and further increased render thread / Options performance. Huge perf gains, may vary based on system configuration due to upgrading to the latest Unreal Rendering code. After changing your in game settings, be sure to restart your clients! New Server Option: Force Respawn of Wild Dinos on Server Restart!
Enabled by default on official servers, this will force weekly respawns of dinos on all servers to prevent certain dino types (like the Basilo and Spino) from becoming depopulated on long running servers. Note in some cases this may not work more than once, we may have solved the case but we're looking into it;). New Server Option: Tribe Size and Alliance Size Limits! The new tribe member limit is defaulted to 70 players and the new alliance per tribe limit is defaulted to 10 on official servers (MaxAlliancesPerTribe=# and MaxTribesPerAlliance=# in Game.
Note: Values may be off by 1 (looking into it! So just pick your number and then add 1 to it. Platform Saddles are now limited to maximum 40 saddles per tribe.
Обновление 279 Патч ARK Survival Evolved
Each platform saddle (with structures) counts as 19 tribe tame slots (? Eggs no longer fall through structures during rendering. Baby ovis should no longer fall through structures after being born. Players can now escape being grappled by any enemy by using tools with blades to "cut" the line. Turrets now have a Players Only mode which targets players riding on dinos before targetting the dino.
Crops can now be fertilized be pressing E on them instead of having to open the inventory. Hatching and Gestation progress bars now include countdown timers as well as percentages. The structure limit is now properly indicated to the player once the limit is reached. Storage boxes now indicate if they are full without having to open them. Pump action shotgun pellets per shot increased from 10 to 12 (20% damage increase on full hit), initial spread decreased from 10 to 7. And max cone size at full range decreased from 100 to 75 degrees. Decreased the stun on humans from shocking tranq darts from 5 seconds to 2 seconds.
Fixed 3 exploits used to get under the world map. When structures or tames are deleted due to the PVE timer expiring it is now properly communicated in the tribe log. Fixed client crash related to using the transponder. Fixed issue with rocket launcher in multiplayer where using the last shot caused the rocket to shoot off to the side. Fixed grappling hook exploit. Fixed bloomquality issue when using -SM4. Fixed missing Redwoods terrain texture on The Center. Fixed in-game chat bug. Slight decrease to saddle armor value for tank dinos (i.
Decrease on ghille armor durability. Damage increase to the Auto Turret. Slot count in industrial grill increased.
Night Vision googles crafting and repair cost decreased. Gas mask crafting and repair cost decreased. Base stamina of Plesio greatly increased. Decreased Fabricated sniper rate of fire. Tek Grenade damage greatly increased. Reduced health scaling per added tame level of Thylacoleo. Oil Pump and Beehive now restricted to slot cap (and slot cap increased for both). Fixed Baby Daeodons eating too much food. Direbears can now harvest white/purple flowers on Scorched Earth. Moved to the Chem Bench to level 82. Titanosaur spawn on Carno Island reduced to max 1.
Auto Turrets can no long shoot through dino gates. Increased the distance at which you can paint on a canvas with a paint brush. Canvases can now be placed on Refrigerators and on Vaults (yay pretty organization! Spray Painter can now be used underwater. Fixed Beer Barrel decay time to proper value (was erroneously long previously). Auto Turret fix to protect against dive-bombing griffins.
Play ARK survival evolved game
Fix for Tuso being able to push tames under terrain and insta-kill them. Lava can no longer be used to irrigate. Element charge is now removed from items when transferring items that consume element. Fixed issue where crop plot could not be placed in the Scar on Scorched Earth due to needed a "sunlit location". Fixed issue where Wind Turbines would function in underwater caves.
Fixed mod issue where using mods would duplicate emotes in the emote wheel. Turrets will now no longer shoot your unclaimed babies (or the unclaimed babies of your allies). Whips can no longer be used to disarm in PVE. Fixed issue where Morellatops would slide around while walking and eating.
Fixed an exploit used to get under the world map. Fixed issue where Rex, Giga, and Tuso would not properly loot inventories. Fixed an issue where equpping a saddle with a torch on it onto a dino would instantly set the torch durability to zero. Spyglass and GPS now usable on all underwater dinos. Fixed inventory issue where the inventory would display "items removed" when stacks were being completed, and no items were actually removed.
Fixed issue where tents could not be removed from platform saddles. Fixed an issue where armor would become invisible when dismounting a dino on a non-dedicated server. Fixed a crash that occurred when mining rocks on Scorched Earth. GPU particles now render properly in SLI / multi-GPU mode (now hopefully NVIDIA can re-enable SLI support for ARK in their drivers!